Phiên bản đầy đủ: jsB@nk » Trò chơi » Bắn súng » Bắn ong
URL: https://www.javascriptbank.com/mach-shooter-arena.html
Một trò chơi JavaScript bắn ong kinh điển ở dạng đơn giản không sử dụng hình ảnh.
Phiên bản đầy đủ: jsB@nk » Trò chơi » Bắn súng » Bắn ong
URL: https://www.javascriptbank.com/mach-shooter-arena.html
<SCRIPT language=JavaScript>var timerID = null;var patno = 1;var cr = "\r\n";var spcf1 = "";var spcf2 = "";var spcf3 = "";var hitflag = 0;var score = 0;var selec = 0;var rsmiss = "";function array1(arn) {this.length = arn;for (var ar1 = 0; ar1 <= arn; ar1++) {this[ar1] = 1; }return this;}function init() {blankx = new array1(63);for (var makeblank = 0; makeblank < 63; makeblank++) {blankx[makeblank] = "";for (var addBlank = 0; addBlank < makeblank; addBlank++) {blankx[makeblank] = blankx[makeblank] + " "; }}faker = new array1(24);face = new array1(2);face[1] = " (+_+) ";face[2] = " (*_*) ";mestotal = new array1(4);interval1();}function restarter() {inplay = 0;blankno = 0;totalblank = "";lr = 1;lowerlf = "";downlf = "";downno = 0;missilex = 99;missiley = 99;mychrx = 1;myblank = "";mymove = 0;selec = 1;starter();}function starter() {document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr+cr+cr+" Control the Tank and stop the enemy invasion!"+cr+cr+cr+" Click SHOOT to begin!";selec = 1;}function goleft() {mymove = 0;mychrx = mychrx - 1;if (mychrx <= 0) { mychrx = 1; }}function goright() {mymove = 0mychrx = mychrx + 1;if (mychrx >= 56) { mychrx = 55; }}function golmax() {if (inplay == 1) { mymove = -1; }}function gormax() {if (inplay == 1){ mymove = 1; }}function fire() {if (inplay == 0){ if (selec == 1){ selec = 9; inplay = 1; init(); }} else {if (missiley == 99){ missiley = 18; missilex = mychrx + 3; } }}function gameover() {score = 0;for (var enerme = 1; enerme < 25; enerme++) {if (faker[enerme] == 1){ score = score + 1; }}if (score == 0) {document.fmark.win.value = cr+cr+cr+cr+cr+cr+cr+cr+" Congratulations!"+cr+cr+" YOU STOPPED THE ENEMY SQUAD!!";} else {document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr+" GAME OVER"+cr+cr+" "+score+" INVADERS GOT THROUGH";}inplay = 0;}function interval1() {if (missiley != 99) { missiley = missiley - 1; }if (missiley < 0){ missiley = 99; }mychrx = mychrx + mymove;if (mychrx <= 0){ mychrx = 1; }if (mychrx >= 56){ mychrx = 55; }blankno = blankno + lr;totalblank = blankx[blankno];if (blankno >= 20) { lr = -1; downno = downno + 1; blankno = 20; }if (blankno <= 0) { lr = 1; downno = downno + 1; blankno = 0; }if (downno >= 12) { gameover(); }downlf = "";for (var upperspc = 0; upperspc < downno; upperspc++) {if (missiley == upperspc) {downlf = downlf + blankx[missilex]+"X"+cr;} else { downlf = downlf+cr; } }if (inplay == 1) {patno = patno + 1;if (patno >= 3) { patno = 1; }for (var addline = 1; addline < 5; addline++){mestotal[addline] = totalblank;rsmiss = "";if (missiley == (downno+addline*2-2)) {if (blankno <= missilex) {hitflag = parseInt((missilex-blankno)/7, 10);if (hitflag < 6) {if ((missilex - blankno - (hitflag * 7)) >= 1) {if ((missilex - blankno - (hitflag * 7)) <= 5) {if (faker[(addline * 6) + hitflag - 5] == 1) {faker[(addline * 6) + hitflag - 5] = 0;missiley = 99; } } }}else {if (missilex > (blankno + 42)) {rsmiss = blankx[missilex - blankno - 42]+"X"; } }} else {mestotal[addline] = blankx[missilex]+"X";if (missilex < (blankno-1)) {mestotal[addline] = mestotal[addline]+blankx[blankno-1-missilex]; } }}for (var addfaker = 1; addfaker < 7; addfaker++) {if (faker[(addline*6)+addfaker-6] == 1) {mestotal[addline] = mestotal[addline]+face[patno];} else { mestotal[addline] = mestotal[addline]+" "; }}mestotal[addline] = mestotal[addline]+rsmiss;}spcf1 = cr;spcf2 = cr;spcf3 = cr;if (missiley == (downno+1)) { spcf1 = blankx[missilex]+"X"+cr; }if (missiley == (downno+3)) { spcf2 = blankx[missilex]+"X"+cr; }if (missiley == (downno+5)) { spcf3 = blankx[missilex]+"X"+cr; }lowerlf = "";for (var lowerspc = 0; lowerspc < (11-downno); lowerspc++) {if (missiley == (downno+7+lowerspc)) {lowerlf = lowerlf+blankx[missilex]+"X"+cr;} else { lowerlf = lowerlf+cr; }}myblank = blankx[mychrx];document.fmark.win.value = downlf+mestotal[1]+cr+spcf1+mestotal[2]+cr+spcf2+mestotal[3]+cr+spcf3+mestotal[4]+cr+lowerlf+myblank+""+cr+myblank+"(o^o)";timerID = setTimeout("interval1()",00); }}// End --></SCRIPT><!-- This script downloaded from www.JavaScriptBank.com Come to view and download over 2000+ free javascript at www.JavaScriptBank.com-->
<BODY onload=restarter()><FORM name=fmark method=post><TABLE cellSpacing=0 cellPadding=0 border=1> <TBODY> <TR> <TD align=middle><TEXTAREA onfocus="alert ('Hey This is the Battlefield, NO ENTRY!!!')" name=win rows=20 wrap=virtual cols=63></TEXTAREA> <PRE><INPUT onclick=golmax() type=button value="<- " name=button> <INPUT onclick=fire() type=button value=SHOOT name=button> <INPUT onclick=gormax() type=button value=" ->" name=button></PRE><INPUT onclick=restarter() type=button value=" New Game " name=button> </TD></TR></TBODY></TABLE><INPUT id=" " style="WIDTH: 553px; HEIGHT: 29px" onclick="alert ('Written by joshua Bradt')" type=button value=About name=" "></FORM></BODY><!-- This script downloaded from www.JavaScriptBank.com Come to view and download over 2000+ free javascript at www.JavaScriptBank.com-->