google+javascriptbanktwitter@js_bankfacebook@jsbankrss@jsbank






JavaScript Essayez de catch Par cet article sans JavaScript tutorial, Louis vous donne un point de vue d


Gratuit iPage h�bergement Web pour la premi�re ann�e MOMENT



Si vous �tes toujours � la recherche d'un fournisseur d'h�bergement Web fiable avec des tarifs abordables, pourquoi vous ne prenez pas un peu de temps pour essayer iPage, seulement avec $1.89/month, inclus $500+ Cr�dits suppl�mentaires gratuites pour le paiement de 24 mois ($45)?

Plus de 1.000.000 de clients + existisng peuvent pas avoir tort, vraiment vous n'�tes pas aussi! Plus important encore, lorsque vous enregistrez l'h�bergement web � iPage gr�ce � notre lien, nous allons �tre heureux de renvoyer un plein remboursement. C'est g�nial! Vous devriez essayer iPage h�bergement web GRATUITEMENT maintenant! Et contactez-nous pour tout ce que vous devez savoir sur iPage.
Essayez iPage GRATUIT premi�re ann�e MOMENT

I don't consider myself an application developer. I think I have some knowledge of application design principles, but it's something I'd like to improve on, especially in the area of JavaScript and Ajax-driven applications.

One technique that I believe is quite helpful when developing high-powered JavaScript apps is the JavaScript try-catch statement (also referred to as try-catch-finally). I became familiar with try-catch sometime last year, and although I haven't used it much, I found it could prove useful in a number of circumstances.

In this article, I'm going to describe what try-catch is, how it can be used, and how it can help make web applications less annoying to users.

Basic Syntax and Definition

The try-catch statement was introduced in ECMA-262, 3rd Edition as a way to handle exceptions, and its syntax is the same as in the Java programming language. Here is how a basic try-catch statement looks:

try {
	// code that might cause an error goes here
} catch (error) {
	// error message or other response goes here
}

The try portion is where you would put any code that might throw an error. In other words, all significant code should go in the try section. The catch section will also hold code, but that section is not vital to the running of the application. So, if you removed the try-catch statement altogether, the section of code inside the try part would still be the same, but all the code inside the catch would be removed.

If any error occurs during the try portion, the try section is exited and the catch section is executed. The catch portion of the statement will receive a JavaScript object containing error information. The error identifier is required, but can be any custom name you choose. For example, the following would be the same as the previous code example:

try {
	// code that might cause an error goes here
} catch (watermelon) {
	// error message or other response goes here
}

In the above example, the "error" identifier has been changed to "watermelon", but will have the same results. Obviously, a name like "watermelon" would be counterproductive, but this simply serves to demonstrate that the name is flexible, but is required.

Outputting the Exact Error That Occurred

The error object (or watermelon object, depending on what you named it), has a property called message that holds details about the error that occured. So, the following would be a practical way to output a custom error:

try {
	doSomething(); // this function doesn't exist
} catch (error) {
	alert(error.message);
}

If you run the code above, the browser will alert the message "doSomething is not defined". The error object also defines a property called name that describes the error in a more technical fashion, but I don't really see any practical use for it. Those two properties are the only ones that are cross-browser compatible. Different browsers offer custom properties, some of which could prove useful, such as lineNumber in Firefox. But generally, it's best to stick to using just the message property, since it's the most compatible and practical one available.

The Optional "finally" Clause

The try-catch statement also permits the inclusion of a finally clause. The code inside the finally section will run no matter what. This comes in handy because that is not true of the try section. For debugging purposes (or other reasons) you may require a certain section of code to execute, even if errors occur. Such code should be placed in the finally section. There is nothing that could occur in the try section or in the catch section that would prevent the finally section from executing. Even if a different return statement is placed in each section, only the last return statement (the one in the finally section) will actually "return".

Look at the following example:

function testReturn() {
	try {
		return "bananas";
	} catch (error) {
		return "oranges";
	} finally {
		return "watermelons";
	}
}

alert(testReturn());

Although it seems the alert message should say "bananas" (because there is no error), it will actually output "watermelons", because the finally clause always executes, regardless of any errors. Of course, this only happens because of the nature of the return statement. The try section would still execute, but the return of the try would be overriden by the return of the finally clause.

Here is the same code, slightly modified:

function testReturn() {
	try {
		alert("bananas");
	} catch (error) {
		return "oranges";
	} finally {
		return "watermelons";
	}
}

alert(testReturn());

Now the output will be two alert statements. The first one is "bananas", the second is "watermelons". To prevent any problems resulting from overridden return statements, make sure your try and finally clauses don't both contain return statements, otherwise only the finally return will actually be "returned".

When Should You Use try-catch?

The try-catch statement should be used any time you want to hide errors from the user, or any time you want to produce custom errors for your users' benefit. If you haven't figured it out yet, when you execute a try-catch statement, the browser's usual error handling mechanism will be disabled.

You can probably see the possible benefits to this when building large applications. Debugging every possible circumstance in any application's flow is often time consuming, and many possibilities could be inadvertantly overlooked. Of course, with proper bug testing, no area should be overlooked. But the try-catch statement works as a nice fallback in areas of your code that could fail under unusual circumstances that were not foreseen during development.

Another benefit provided by the try-catch statement is that it hides overly-technical error messages from users who wouldn't understand them anyhow.

The best time to use try-catch is in portions of your code where you suspect errors will occur that are beyond your control, for whatever reasons.

When Should try-catch be Avoided?

You shouldn't use the try-catch statement if you know an error is going to occur, because in this case you would want to debug the problem, not mask it. The try-catch statement should be executed only on sections of code where you suspect errors might occur, and due to the overwhelming number of possible circumstances, you cannot completely verify if an error will take place, or when it will do so. In the latter case, it would be appropriate to use try-catch.

Are There Performance Issues with try-catch?

The short answer seems to be yes, although this article on MSDN says that performance is affected only when the catch portion actually executes. This response to that article suggests otherwise.

An article on the Opera Developer Community says that try-catch-finally should be avoided inside performance critical functions.

Finally, there is a good, but limited, in relation to performance, in Nicholas Zakas' new book, High Performance JavaScript.

I can't say for certain which view is correct, but as long as you use it in the most appropriate circumstances, performance hits will likely be kept to a minimum.

Overall, try-catch is a useful statement and can come in handy in a number of circumstances - especially when creating large applications that could potentially create situations that are beyond a developer's control.

AIVideo-App.com
Générez vos vidéos d'entreprise par l'IA avec la voix ou simplement du texte

chatGPTaz.com
Parlez à ChatGPT dans votre langue maternelle

AppAIVidéo
Votre première application vidéo AI GRATUITE

Deepfake Video
Deepfake AI Video Maker

Deepfake
Deepfake AI Video Maker

AI Deep Fake
Deepfake AI Video Maker

AIvidio
AI Video Mobile Solutions

AIvideos
AI Video Platform & Solutions

AIvedio
AI Video App Maker

Faceswap AI en ligne
Échangez des visages, des vidéos, des photos et des GIF instantanément avec de puissants outils d'IA - Faceswap AI Online GRATUIT

Faceswap AI en ligne
Échangez des visages, des vidéos, des photos et des GIF instantanément avec de puissants outils d'IA - Faceswap AI Online GRATUIT

Temu gratuit 500 $ pour les nouveaux utilisateurs
Claim Free Temu $500 Credit via Affiliate & Influencer Program

Crédits publicitaires TikTok gratuits
Maîtrisez les publicités TikTok pour le marketing de votre entreprise

Dall-E-OpenAI.com
Générez automatiquement des images créatives avec l'IA

chatGPT4.win
Parlez à ChatGPT dans votre langue maternelle

Premier produit d'intelligence artificielle d'Elon Musk - Grok/UN.com
Parlez au chatbot Grok AI dans votre langue

Outily.win
Centre d'outils ouvert et gratuit, utilisable par tous et pour tous, avec des centaines d'outils

GateIO.gomymobi.com
Airdrops gratuits à réclamer et à partager jusqu'à 150 000 $ par projet

iPhoneKer.com
Économisez jusqu'à 630 $ à l'achat d'un nouvel iPhone 16

Acheter le robot Tesla Optimus
Commandez votre robot Tesla Bot : Optimus Gen 2 dès aujourd'hui pour moins de 20 000 $

JavaScript par jour


Google Safe Browsing McAfee SiteAdvisor Norton SafeWeb Dr.Web